![]() ![]() Sorry, but they ruined the game and this doesn't look like it fixes any of the issues.Really wondering what's riding Nvidia to team up with the publisher of the 2nd worst rated game on STEAM right now. Posted on Aug 11th 2023, 14:02 Reply #8 HisDivineOrder At high refresh rates, this is probably also hard to really tell without a synthetic benchmark. Basically, trying to make sure that the frame being displayed has been rendered recently. ![]() Reflex as a whole is mainly meant to reduce the number of pre-rendered frames. ![]() If you're GPU bound already this would make no difference and honestly the impact when CPU bound is probably something you can only detect in synthetic benchmarks. So if a scenario came along where more load is placed on the GPU, it doesn't have to upclock as it's already running full tilt. So basically, the GPU doesn't downclock when CPU bound. While competition (paladins) you get a match in ~5 sec.Purpose of nvidia reflex (low latency mode) is basically to just disable power savings. Asking for nvidia help, with this patch I guess OW is on steam as well? Those 10min queue for match to be found will be reduced I guess to 8min now. Paladins is more fun and enjoyable than OW. For what is it again?įree 2 Play game with nvidia product, rofl, made my Friday. IxiDidn't see any difference with nvidia reflex.
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